opengreenhousegreycroft
Product Manager - WWE Champions
Scopely
LocationCA - Canada; US - United States, Remote - California
WorkplaceFull
Last observed2026-06-13 05:25:25.808120
Job idgreycroft-scopely:greenhouse:5195068008
Scopely is looking for a Product Manager to join our WWE Champions team in the US or Canada on a remote basis or based in our Culver City studio hub. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. WWE Champions is our ultimate and unique RPG puzzle match game featuring WWE superstars and legends across mobile and PC platforms. WWE Champions is the most downloaded WWE game to date, with a highly engaged and passionate community - who will remain undefeated? What You Will Do We’re looking for a passionate and analytical Product Manager to join the WWE Champions team. You’ll take ownership of scoped product features and contribute to live operations, working closely with cross-functional partners and learning from senior product leaders. This is a growth-focused role, ideal for someone developing toward senior-level responsibility through hands-on experience, collaboration, and data-driven iteration. Own Scoped Features: Manage individual features or content updates with input from senior PMs Analyze Performance: Use analytics support to track KPIs and player behavior trends Write Clear Specs: Draft feature documentation and user flows for Design and Engineering Support LiveOps: Help execute seasonal content and offers Contribute to A/B Testing: Participate in test setup and result interpretation Collaborate Cross-Functionally: Work alongside team members in UX, Production, Engineering, and more Grow as a PM: Learn product development best practices from Senior and Lead PMs What We’re Looking For 2–4 years of experience in product management, game production, or equivalent discipline in the games industry Demonstrated ability to take initiative and contribute meaningfully to live game operations Comfort working with data to inform decisions, including collaborating with analytics partners Strong communication and collaboration skills; eager to learn and iterate with teammates Interest in growing toward senior-level ownership and roadmap influence over time Passion for games and curiosity about what drives player engagement and satisfaction Bonus Points Experience with A/B testing, offer management, or in-game economies Proficiency in SQL or tools like Looker, Amplitude, Tableau Exposure to agile development workflows Please ensure that the résumé/CV you attach is written in English. For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $107,500 — $165,000 USD About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology pla
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